by Joshua Russo
Last summer, Pokémon fans went nuts over the reveal of Pokémon GO, a new augmented reality game for iPhones and Android devices that allows players to use GPS to find locations to catch their own Pokémon. Players can then battle or trade these Pokémon with other players they find in the real world using the application.
The announcement trailer still leaves many fans wanting to know more about how the game works and looks. Next month we will finally get our first look at Pokémon GO at the Game Developers Conference. John Hanke, the founder of Niantic Inc., will present a “first-hand, in-depth look” at the game during a session at this year’s GDC. The session is titled “Catch Em All: Pokémon GO and Real World Gaming“:
Over the last three years, Niantic, Inc. has been defining the genre of Real World gaming, using smartphones and tablets to connect the digital world to the physical world. Niantic’s newest game, Pokemon GO, ups the challenge of real world gaming design, taking a beloved franchise and setting its hundreds of brightly-colored monsters loose across the globe, adding a new Bluetooth wearable device created by Nintendo to the mix. Join Niantic founder and CEO John Hanke as he discusses how the company has developed a unique vision for delivering a mobile Pokemon experience that gets would-be trainers into the outdoors.
Attendees will get a first-hand, in-depth look at how players are interacting and exploring the world with one another through Pokemon GO, the collaborative approach to design and development for the game and the next evolution of augmented reality and real-world mobile gameplay experiences.
The 30th Edition of the Game Developers Conference will run from March 14th-18th. The specific time and date for the Pokémon GO session is still to be determined.